Publications

(2006). A Foveal Inset for Large Display Environments. Proceedings of the 2006 ACM International Conference on Virtual Reality Continuum and Its Applications.
DOI
(2005). Kinetic Sweep and Prune for Collision Detection. Proceedings of the Second Workshop on Virtual Reality Interactions and Physical Simulations.
DOI
(2005). A Practical System for Laser Pointer Interaction on Large Displays. Proceedings of the ACM Symposium on Virtual Reality Software and Technology.
DOI
(2004). Sonification of Three-Dimensional Vector Fields. Proceedings of the SCS High Performance Computing Symposium.
(2004). Blue-c API: A Multimedia and 3D Video Enhanced Toolkit for Collaborative VR and Telepresence. Proceedings of the 2004 ACM SIGGRAPH International Conference on Virtual Reality Continuum and Its Applications in Industry.
DOI
(2003). Towards Higher-level Interaction Paradigms for Virtual Reality. NSF Collaborative Virtual Reality and Visualization Workshop.
(2003). The Blue-c Distributed Scene Graph. Proceedings of the Workshop on Virtual Environments 2003.
DOI
(2003). Multiresolution Surface and Volume Representations. Geometric Modeling for Scientific Visualization.
(2002). 3D Video Particles.