Paper-Conference

Towards an Augmented Reality System for Obstacle Avoidance in Agricultural Machinery

We present a work-in-progress AR system designed to support obstacle avoidance in agricultural vehicles. Static hazards such as wells, rocks, or ditches are often obscured by tall …

lukas-gortz

Foveated Path Tracing with Configurable Sampling and Block-Based Rendering

Path tracing offers high-fidelity rendering but remains impractical for real-time applications due to slow convergence and noise. We present a dynamic foveated path tracing …

bipul-mohanto

A Unified Real-Time Spatial and Chromatic Foveated Rendering in VR

We present a real-time, gaze-contingent foveated rendering framework for virtual reality (VR) that integrates variable rate shading (VRS), foveated mipmap, and foveated color …

bipul-mohanto

The Effect of Spatial Reference on Visual Attention and Workload during Viewpoint Guidance in Augmented Reality

Considering human capability for spatial orientation and navigation, the visualization used to support the localization of off-screen targets inevitably influences the …

daniela-markov-vetter

Virtual Lenses as Embodied Tools for Immersive Analytics

Interactive lenses are useful tools for supporting the analysis of data in different ways. Most existing lenses are designed for 2D visualization and are operated using standard …

sven-kluge

Enhancement of Pointing Towards Non-Haptic Augmented Reality Interfaces by Increasing the Arm Position Sense

Interactive user interfaces in head-mounted Augmented Reality environments are not always projected onto a physical surface. However, operating such free-floating interfaces by …

daniela-markov-vetter

Hybrid Mono-Stereo Rendering in Virtual Reality

Rendering for Head Mounted Displays (HMD) causes a doubled computational effort, since serving the human stereopsis requires the creation of one image for the left and one for the …

laura-fink

gSMOOTH: A Gradient Based Spatial and Temporal Method of Depth Image Enhancement

The depth images from RGB-D cameras contain a substantial amount of artifacts such as holes and flickering. Moreover, for fast moving objects in successive frames, we perceive …

abm-tariqul-islam

Column Major Pattern: How Users Process Spatially Fixed Items on Large, Tiled Displays

Large, high-resolution displays demonstrated their effectiveness in lab settings for cognitively demanding tasks in single user and collaborative scenarios. The effectiveness is …

anton-sigitov

Temporal Filtering of Depth Images Using Optical Flow

We present a novel depth image enhancement approach for RGB-D cameras such as the Kinect. Our approach employs optical flow of color images for refining the quality of …

razmik-avetisyan

On Spatial Perception Issues In Augmented Reality Based Immersive Analytics

Beyond other domains, the field of immersive analytics makes use of Augmented Reality techniques to successfully support users in analyzing data. When displaying ubiquitous data …

martin-luboschik

Flexible Calibration of Color and Depth Camera Arrays

razmik-avetisyan

Distributed Unity Applications: Evaluation of Approaches

anton-sigitov

Supporting Activity Recognition by Visual Analytics

Recognizing activities has become increasingly relevant in many application domains, such as security or ambient assisted living. To handle different scenarios, the underlying …

m.-rohlig

Sequencing of Categorical Time Series

Exploring and comparing categorical time series and finding temporal patterns are complex tasks in the field of time series data mining. Although different analysis approaches …

c.-richter